Good Day Internet!
It has been over four months since we last posted anything and we think it’s about time we give a full explanation.
We’ll begin in late November when Allysha found out that her university had essentially cancelled her program--it was also around this time that we opened up registration for Play & Pub Toronto. Reconsidering career plans and living situation was stressful, but we were excited to start promoting Play & Pub. That was until December rolled around and we spent the whole month sick. During that time we lived between Toronto and Barrie before we moved out of our Toronto apartment in mid-December. After moving back to Barrie, finally getting better, and having a lovely little getaway at Boardgame Basecamp, we began January working hard to promote and expand Play & Pub Toronto.
Our January could be summarized as a full on promotion and preparation month for Play & Pub (Allysha was also prepping for the upcoming dance competition season--which Kevin helped with). Any “free time” was spent reorganizing our things and trying to get settled again after moving for the second time in 4 months. If there’s one thing we took away from organizing Play & Pub Toronto, it’s that running a convention will steal away every free second you have.
February was more of the same, except Kevin went back to working full-time hours for the first time in over a year, and Allysha got sick again with something much worse than a common cold. Being a few weeks away from Play & Pub Toronto as well as starting a new job was not optimal, but needed to be done. During Kevin’s first week at work, Allysha was admitted to the hospital for a kidney infection, and we found out that our game Wipeout! (formerly Pulled into Darkness) would no longer be published due to a refocusing of the company and a lack of fit with the brand. Luckily, we are supposed to be getting documentation soon that will give us the rights back and allow us to start pitching to other publishers.
Approximately one week after that (which was one week before Play & Pub Toronto and Allysha’s first dance competition), we found out that where we are currently living was going to be put up for sale; with the way the market is right now that meant we had to be out of the house for 4 days while the showings went on. At the same time, Kevin’s parents were also preparing to sell, which made for a extremely busy and stressful week that took awhile to recover from.
In summary, February was garbage. It was busy, stressful, and overall rather crappy for these and other reasons (we’re happy to say March was much kinder).
So where does this leave Dancing Giant Games and the blog?
Over the past four months we have been trying to get blog posts together, but to no avail. We still plan on posting, but we will not be following a schedule until further notice. The lack of schedule will be partially because of everything that’s been said above, and partially because we are trying to figure out where next to take the blog. We are starting to exhaust topics that help beginner indie game designers and need to either start looking into guest posts or start branching out to more complex topics. However, we have not been able to take the time yet to determine which path we’ll take or how to pursue it. We would love to hear what our audience has to say; if you have any ideas let us know!
Another thing to consider is our plans with Play & Pub. If we continue down that route and try to expand the convention, there are going to be months out of the year when we simply don’t have time to get posts out. Currently, Play & Pub’s future is still up in the air based mostly on our own restrictions on time and resources. We’re happy to say that most of the survey results we got were positive, but it does appear that we should be scaling back a little.
We apologize that we’ve been very quiet for a long time now. It just seems that life has been throwing us around for about 7 months (especially February). We hope to start righting the ship in the next couple months and making more updates about what will happen to Dancing Giant Games, but for right now we’re just trying to keep our heads above water (speaking of which, we will be moving twice more before year end).
That’s it for this week! In terms of what we’re up to, we just came back from North Carolina to judge the Cardboard Edison Award Finalists! Hopefully we can blog about that experience sometime in the future. However, that will be the last time we travel for awhile and we must sadly confirm that we will not be attending Gen Con 50 nor Prototspiel Michigan this summer. We will however continue to attend Toronto designer nights and conventions when we can, so make sure to follow us on our social media to keep up with where we are!
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Board game designer and developer discussing the ins and outs of game design.